Revision: r7515 texcache-rewrite: Clean up texture encoders in DX9 and OGL. Revision: r7516 texcache-rewrite: Merge latest from trunk Unfortunately, this doesn't fix any glitches. Revision: r7517: texcache-rewrite: In DX9, pay attention to Pitch of locked surface. Revision: r7518: small fix for 32bit dsp HW reads. Revision: r7519 DX9: Pay attention to the pitch of a locked surface. Revision: r7520 texcache-rewrite: Fix extra glitches introduced in r7515. Thanks to hosigumayuugi for finding the exact cause of the issue Revision: r7521 Move the HLE hack of setting.txt file redirection to the BS2Emu we already copy the file to memory here, now we also copy the file to 1/2/data/ Revision: r7522: typo/ put back a log that i removed. OGL works, even though it's using the same shaders. Revision: r7523 texcache-rewrite: Unsuccessful attempt to fix DX9 EFB copies. Revision: r7524: texcache-rewrite: Merge latest from trunk. Revision: r7525: OGL: Fix changing MSAA mode during emulation. Revision: r7526 correctly decrypt the files when importing a wii save fixes issue 4462. In DX9, ConvertEFBRectangle is returning bad results. Revision: r7527 texcache-rewrite: Virtual EFB copy support in DX9 backend. Revision: r7528 Consolidate wad installation to one function in the GUI now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version. Revision: r7529: texcache-rewrite: Merge latest from trunk.
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